Jacob Van Wingen
Founder, Director, Programmer
In 2002 Jacob left the world of enterprise software development to form Gastronaut Studios. He has spent the time since indulging his passions for art, algorithims, and espresso as its chief designer, developer, and barista.
In 2004, Gastronaut’s first game, Fuzzee Fever, was launched to the original Xbox Live™ Arcade. Fuzzee Fever was the first Xbox Live™ Arcade game with Xbox Live™ Multiplayer and the first exclusive game to the new platform.
Don Wurster
Co-Director, Programmer
Don joined Gastronaut in early 2005 as an experienced software developer. He has worked in a number of different environments, but his passion for games has been a constant.
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Gastronaut Studios is an independent game development company committed to producing fun, sociable games that are accessible to all gamers.
In 2004 Gastronaut Studios relocated from Capitol Hill, DC, to Capitol Hill, Seattle, where the coffee is better.
The studio completed its debut game in late 2004, Fuzzee Fever. Their second original title, Small Arms, was released in late 2006. Gastronaut is hard at work on more.
Please send any questions about Gastronaut Studios, its games and business partnerships to info at gastronautstudios dot com.
Posted on February 19th, 2009
Posted on November 18th, 2008
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